Progression Atlas

Tree -> XP

Use this atlas route as the progression spine for the build. It starts with maps and shrines, then adds Betrayal for XP, and finally folds in Breach.

Atlas phases

The progression tree in three steps.

Each phase links out to the reference atlas tree and keeps the intended progression goal visible at a glance.

Phase 1

Maps and Shrines

Start with a clean mapping tree that keeps shrine value and early map flow high.

Open atlas tree
Phase 2

Add Betrayal (Jun) for XP

Bring Jun online when the atlas is ready to turn into an experience-focused setup.

Open atlas tree
Phase 3

Add Breach

Layer Breach in once the tree is ready for higher-density XP and encounter scaling.

Open atlas tree
Why this order

Maps first, then XP density, then encounter scaling.

That keeps the atlas light early, then shifts toward Betrayal once the atlas is stable, and finally adds Breach when you want more density.

Use with leveling

This page pairs with the leveling route: level through the act gems, then move into the atlas order once the character is ready to start mapping.

If you want, I can turn this into a phase tracker with checkboxes for when each atlas stage is unlocked.